Super Mario Run is going to be launched on December 15. And while everyone seems to be excited to control the hopping plumber on their phones, there is one weird requirement to play the game: You will need to be online.
Considering the game will keep the necessary data on local storage, being should not be a requirement for anyone. Games such as Temple Run have been running offline for years -yes, some functionality such the market place is unavailable, but you can still play the game.
Well, that won’t be the case with Super Mario Run. As Nintendo’s icon Shigeru Miyamoto told Mashable:
“[O]ur software [is] very important asset for us,” said Miyamoto. “We wanted to be able to leverage that network connection [to offer] the game in a way that keeps the software secure.”
So ultimately this step by Nintendo is to fight with piracy. It can’t be said if Nintendo will win for sure, but paying users are losing in some ways.
Nintendo first announced the game at Apple’s special event on September where the company revealed that gaming’s biggest icon is making its debut on smaller screen with an iOS game, later, the Japanese company also received that the games won’t be platform exclusive as it will launch on Android too.
If you are curious about how the game works and you want to take a sneak peak, you can go to an Apple Store nearby. And if you are too lazy to do that, here is a video of Miyamoto playing Super Mario Run while doing bicep curls.
Watch as Mr. Miyamoto reveals his favorite ways to play #SuperMarioRun on the go! pic.twitter.com/MboONwsdsw
— Nintendo of America (@NintendoAmerica) September 12, 2016
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