Super Mario Run is Crushing The App Charts with 40 Million Downloads in 4 Days

Despite being criticized for its requirement of Internet to let users play, Super Mario Run has launched-off with wild success. The app has completed more than 40 million downloads in the app store.

Mario’s creator, Nintendo revealed the install numbers today via a press release. According to Apple’s iOS App Store, the game has topped the “Free” chart in almost 140 countries. It should be noted that the game is -at the time of writing- available in 150 countries.

If we compare the hopping plumber’s journey on mobile phones to Pokemon Go, Mario looks way ahead. At the launch time, Pokemon Go completed 25 million downloads after 11 days of its initial launch. But it should be kept in mind that Pokemon Go was released in only a few select markets.

Now that Super Mario Run is available on iOS devices, Nintendo has revealed some plans to make it easy to access all different modes once they have installed the game on their devices.

Users can now play with friends in a Friendly Run mode; no one will need the ticket for it, but it will be limited to 5 players in a day.

Source: Sensor Tower

Nintendo has cleared that the game won’t be an iOS exclusive, but there is no date of Android release. It won’t be a surprise if we get to see the same record breaking installs on Google Play Store Too.

Have you played the game on your phone? How was it? Share with us in the comments below.

READ NEXT: History of Mario in a single Infographic.

Super Mario Run Won’t Work Without Internet

While everyone seems to be excited to control the hopping plumber on their phones, there is one weird requirement to play the game: You will need to be online.

Super Mario Run is going to be launched on December 15. And while everyone seems to be excited to control the hopping plumber on their phones, there is one weird requirement to play the game: You will need to be online.

Considering the game will keep the necessary data on local storage, being should not be a requirement for anyone. Games such as Temple Run have been running offline for years -yes, some functionality such the market place is unavailable, but you can still play the game.

Well, that won’t be the case with Super Mario Run. As Nintendo’s icon Shigeru Miyamoto told Mashable:

“[O]ur software [is] very important asset for us,” said Miyamoto. “We wanted to be able to leverage that network connection [to offer] the game in a way that keeps the software secure.”

So ultimately this step by Nintendo is to fight with piracy. It can’t be said if Nintendo will win for sure, but paying users are losing in some ways.

Nintendo first announced the game at Apple’s special event on September where the company revealed that gaming’s biggest icon is making its debut on smaller screen with an iOS game, later, the Japanese company also received that the games won’t be platform exclusive as it will launch on Android too.

If you are curious about how the game works and you want to take a sneak peak, you can go to an Apple Store nearby. And if you are too lazy to do that, here is a video of Miyamoto playing Super Mario Run while doing bicep curls.

How do you feel about Nintendo’s decision of requiring an internet connection to play the game? Share with others in the comments below.

READ NEXT: Here is the history of Mario in one simple infographic.